Stellaris tributary or vassal. Tributaries basically become diet vassals; they pay you loot but still fight in your wars. Stellaris tributary or vassal

 
 Tributaries basically become diet vassals; they pay you loot but still fight in your warsStellaris tributary or vassal  A subject is an empire that has a special diplomatic relationship with another empire, called the overlord

Galactic Surveyors. Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. The cost of vassal integration needs to be many times bigger. My vassal Megacorp wasn't even opening branch offices. Per page: 15 30 50. What you can do is colonize a useless planet in the middle of nowhere, cut it off from your territory so it becomes its own sector, make it a vassal, re-build your starbases around it so it can't expand, wait a bit until it likes you, make the vassal independent, and then propose a hegemony. g. I made sure to keep borders closed on the diplomacy screen, yet they were able to send their science and construction ships through my territory. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. forcing vassals to change a policy or surrender resources at the cost of Opinion). The easiest way is to beat them up in a preliminary war. They are a Tributary that can build its own fleet and has a max tax rate lower than that of a tributary. I would use the Tributary option so much more often if it wasn't so inconvenient. Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. Exploring and finding interesting new thingsA place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. If they are. Stellaris desperately needs a threaten mechanic. Maybe I'm not doing this right. Does anyone have any input on how to change your subject from a tributary/tribal vassal to a feudatory subject in order to integrate them? The wiki does not give any answer. So the differences are that Hegemons don't give any contribution to your empire like a Vassal or Tributary does, so in that sense they're a little weaker. You can easily rename your capital system, and so, you can easily rename your subjects. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. I'd probably just let them be though. It means, in the unlikely event that an inwards perfection empire ends up in the situation where it could get a vassal, it gets a tributary instead. You can't integrate them, you can't prohibit their expansion, you can't limit their diplomatic options, you can't build any holdings and you can't give them subsidiaries as their overlord. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A vassal has still some use, even if their military support is questionable, e. Just turn all your non border and core systems into vassals and take the reduced research and unity costs. Doesn't add up. GazOCee. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. The Prospectorium pays 30% of its basic resources that could go into CG, and 30% of CG that. Get app Get the Reddit app Log In Log in to Reddit. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. Though since 3. I almost dropped $20 on day one. which seems to be given by either demanding they become my vassal or tributary. I am fairly new to this game, so I first apologise for my lack of knowledge. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. If you want to split another one, start a war for a tributary or vassal. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. I have positive relations and 100 loyalty. Your tax on tributaries can go up to 75%. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. Integrating a vassal would be changing it into a tributary, then into a sector. Vassal is a fancy word for subject; if an empire is your vassal, you are their boss for intents and purposes. Method 4: Liberation. I don't believe that a vassal/tributary can have subjugates themselves so I. The % of tributary economy applies to taxes as well, and are why taxing basic resources from scholarium is a waste. Originally tributaries weren't protected by their Overlord wich made it a pretty useless thing, since you waged. Strong diplomacy builds should have you covered. Atunomous vassal gives you freedom to wage your own wars, but not to make. Sectors are microstates within your empire that you appoint a governor to oversee. It is better to release well developed planets as vassal rather wait for them to develop. Only existing. i want vassalize the local 'new khanate' but only tributary war goal shows up. food than you actually want, and a pittance of alloys/CG. 10- Donate all former systems to the released tributary, and a hefty sum of alloys, minerals and energy 11- The recreated empire is at your tech level, share ethics and civics with you, is a member of your federation and thus contribute most of it's fleet cap to you and absolutely. When/if they refuse you should get a "subjugation" causus belli for at least a short while. be prepared to wait a. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. You can do this by either vassalizing or stacking minus empire size modifiers. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. Stellaris Allows: The "Vassalize" War Goal and You: A Lesson learned the strange way. I may be biased because a xenophile Fallen Empire. Vassal Contracts are a massive new feature of the Stellaris 3. Tributaries cannot get integrated, so to get you tributary turn into a vassal you need to help them research faster. So i was trying to finish of my current game, to get the slave acheivement, was deciding which of my vassal to integrate when bam the metal head i had vassalized in a war decided they didnt like being my vassal, and they brought all my other. Now, lets compare it to how far we are with fusion and what there is to know and what problems there are to solve. Feudal is also the only way I know thus far that makes a 1 system play through possible. 30% science generation, for -50% fleet everything. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. Making federations baseline and replacing one or two of the points with something vassalization related could go a long way. One more thing, any diplo action that you use favours on need atleast +1 so they get accepted, usually you can get a bit more by matching policies or improving relations. Vassalization request towards a Machine Intelligence empire. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. Protectorates are tricky because usually the technology gap doesn't exist to create them but I've had luck doing it with newly self-enlightened races. In the second game I tried to tributary the aliens. See screenshots for new tradition effects. 6 comments. Not sure. Well it isn't very obvious, in any case I still say the vassal (Tributary) system is crap. r/Stellaris • Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type. Previously in Stellaris, subjugation was rarely a more compelling option than simple conquest, and being subjugated often essentially meant a permanent decline of your empire and a “Game Over” screen in your near future. 2. The benefits of a tributary vs a standard vassal in 3. Infact, do a tributary war to start with, the easing down from tributary to specialized. Stellaris also has a vassal system that empire leaders can make use of. You can easily rename your capital system, and so, you can easily rename your subjects. Well it depends. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. Yea. If you wanted to take vassals one step further there is a great mod that expands possible vassal types to add some interesting choices; for example, the Debtor/Blood tributary vassal types are very unique. Food is minimal, and getting tributary after tributary can cover your economy for the most part. Finding it hard to find a post or article that isn't 6 years old on the topic so i'm making my own post. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. Help with Vassals. Stellaris Dev Diary #281 - A Message from Minamar Specialized Industries. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). Except maybe espionage that causes a political incident. Toggle signatureTributaries are cool. Lots of targets around, claim a few systems, make them a tributary. AI will surrender quickly, especially early game. No matter how benign your empire is, Stellaris will bring you into conflict with other empires. You probably only had claims in those two systems. 7 to −3. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?The vassal can immediately surrender, but the vassal suffers more ethics pressure from you (and ethics should influence how long it takes to integrate a vassal). on a side note I just found inwards perfectionists can create tributary's instead of vassals. Reply. I can't demand tribute: "they must be at peace". I am wondering what the cause of that is and if there is anything I can do to. Last I checked, there is no means of "upgrading" a Tributary into a Vassal, so you have to defeat, make tributary, sit around and let them continue doing exactly what they've been doing all along except it makes you a little richer, then attack them again in the hopes that they. << Tributary is a mix of various effects. Mr-H-Saether • 5 mo. This list was initiated with 2. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. IMO tributaries are worth it in the early game. 8] Subscribe. A lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. They'll all be loyal to you, and given a decade or two, they'll also have their own mighty fleet that can rival the biggest federation fleets. they're very flexible, but require some time to set up. Release them, then declare a war to make them a tributary. Plus, you won’t be spending the next 50 odd years fixing 3 happiness issues and 4. Presets have a list of default terms, and can have. I'm fairly sure I've made allies into vassals or at the very least Dynastic Marriages into vassals, but I'm wondering, after you make a nation a Tributary, can you later make that country a vassal? Just trying to plan my take over of Indonesia as Japan. The base cost is 20, increased by 10 for each pop and 50 for each planet. Alternatively, keep crime at 0 and once every 10-12 years or so, a criminal branch office will be closed via an event. Not sure if I must match the demand to the desired war clause. Claims stuff on a different empire, make them a tributary. If the game is using "subject" to specifically mean "tributary" in only this case, that deviates greatly from the general use of "subject. On the other hand, the income you get from them as a tributary can help you considerably. When an AI empire is about to declare war it will first. In CK3, you can modify contracts whenever the hell you want, so long as you have the money/blackmail/whatever to do so. The requirements for vassals and tributaries are sick. So right now i cant make anyone a Vassal or Tributary and i sure as hell don't want all of their systems for myself because that's going to. There’s no natural way to swap without releasing them at one point. It was a tributary in a mercantile federation. From the wiki: Vassals that an empire possess for longer than 3600 days (10 years) can be peacefully "integrated" by paying influence, at a rate of 5 influence a month. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. If you can put the AI into a suitably bad position, they will surrender and thereby cede systems you have not actually conquered. Stellaris. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. The Tributary is free to pursue other diplomacy, they are not forced to fight wars for their overlord, and they can colonise new planets. • 1 yr. Warfare. No no it was the other way round. Interesting…so i didnt make them a tributary, i declared a vassal war. Best. That platonic ideal state- which imposes vulnerabilities to vassal instability- would be mooted if you could tax for unity. See moreOriginally posted by Belhedler: There is absolutely no perfect answer. BanzaiKen • 1 yr. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. Vassal or Tributary. Making a vassal out of occupied territory only happens during subjugation/tributary CBs, and Liberation. As the title says, is there any way to prevent this? I tried not overtaxing them with tributes, so they have enough resources to keep their planets in order, didn't work. Give every vassal a 1000 Mineral and 1000 energy starting gift. You can only subjugate by force if the empire is weaker than you since overlord. I blitzed through the overlord empire with tributary CB, so both the megacorp and overlord become my vassal. They'll split off into a new, vassalised empire. 5. Meaning the more you're winning against your tributary, the more war score your tributary will get against you. 3. Vassalisation war goal doesnt even appear. That's every major, and most minor, DLC. Making them exponentially stronger. However you are not allowed to intergreate a Tributary. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. Click that, send, wait till they deny your offer and then you get the belli. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. The Scholarium pays a basic science tax. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. Purposely selecting Megacorps as a subsidiary can help protect against the worst downside, as they are unable to Integrate, but Tributary or specialist types also block. And pacifists make the best Triburaries. So if we integrate mega vassal it will be at least 1000i. The overlord can either renege on their guarentee of independence, or the Tributary can declare a war of independence. . There should be a “Create Vassal” button in the bottom left corner. A protectorate will follow you into war. ago. Peter34cph • 3 yr. The issue is when I declared an expel branch war against them it didn't work. 8boy09. You can only hope that your overlord leaves the federation or something similar. Suppress those silly Xeno's but only for when playing tall. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. Similarly, a spiritualist empire, especially the fanatic sort, would probably not allow heathen machinery in their vassals. You can chose between making them a Tributary or a Vassal (subsidiary if you are megacorp). Hegemons can also continue to expand their empires and make claims and declare wars (depending on laws) unlike. Secondly you need to wait for the 5 year truce timer to expire before any option will pop up. ehh I lost the megacorp. This is the tributary vassal, correct? If so, they should because the vassal is paying the other empire to protect them. And tributaries are just better vassals that pay their taxes and don't. Zijkhal • 4 yr. You both get a free 30% research agreement once you complete all the domination traditions, and you both share all your techs. Maybe a future content patch or DLC dealing with internal politics (like the Political Events mod) could rework this feature, and add more vassal customization in addition to expanded diplomatic functions (e. If you aren't vastly superior to them on the grand scale of your empires by any regard, you cannot subjugate them through war. Alternatively you could just hold off until you get everything you want then end the war. The rights and. vassals can be integrated into your empire so you can eat them without claims or war. Due to the guarantee and Subject Relationship, Trust grows quickly up to 100. Gives +10 Stability and immunity to most crime-related events. as a trading partner or a buffer zone. -must be neighbor. Upon gaining a vassal or tributary an overlord will be immediately prompted to choose a subject type with options based on their ethics. Stellaris > General Discussions > Topic Details. I just was small, capped by my core planets, but with a good tech and good income. 7) Take advantage of their refusal to declare a war of subjugation on them, choosing vassalization or tributary status as your war goal as you see fit. r/Stellaris. This is basically creating vassals, letting them grow pops for awhile, and then re-integrating them. Hmm. Stellaris Dev Diary #312 - 3. Tributary gives you the full freedom, but doesn't give you the GP dev. You have to select the correct wargoal when you're declaring war. Vassals are even worse on higher difficulties, since no matter. Vassals can be lawful or the opposite in which case they will rebel if given the opportunity. If you intend not to conquer said terrain turn to vassal. For Stellaris 2. YobaiYamete • Nihilistic Acquisition • 1 yr. If you’re a vassal then theres good news and bad news. Presets have a list of default terms and can have additional unique effects tied to them, like. vassalization acceptance REALLY needs a rework. Protectorates get an 80% tech discount helping them catch up. Irbynx. Right now the only worth while vassal is tributary as direct vassals are too weak and bring no benefit to be worth it. Firstly you need to be a recognised power so you can puppet and not just make a tributary. Vassal is mostly for. ; About Stellaris Wiki; Mobile viewWhen I get into late I declare war on them and make them a vassal, then integrate them. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. ago. 2. There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. Stellaris Real-time strategy Strategy video game Gaming. It's time for WAR! It's part 7 in MaxTheCatfish's Stellaris Beginner's Guide for 2023 - this time all about how to prepare for war in Stellaris, how to deal. They won’t agree. 3 came out I find it to be rather difficult to get either of those options. Subjects were allowed in since that almost costs us a war when the AI did not send the fed fleet in time. Wondering how to choose between tributes and vassals in Stellaris? We can help you make your choice with this Stellaris tributary vs vassal guide. Midpoint between autonomous vassal and tributary. 2x probably). Vassalizing empires is definitely my favorite way to win (tied with Rogue Servitors). Azunai Nov 27, 2017 @ 6:40am. I usually just change their ideologies first, then make them a vassal through diplomacy or another war. Now you know a bit more about tributary vs vassal in Stellaris, including the pros and cons of each. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. But honestly there's very little reason to continue this game. g. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. If you can just take all the planets under the war score requirements then just conquer. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. ago. The big barrier that a lot of people on here seem to have is not knowing about the vassal/tributary casus. 'War score' at the beginning of war says it's -200. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. • 21 days ago. I'm playing as Rome and the subjects (tributary) I had from the beginning could easily be turned into feudatories once I had 190 relations. 1. Stellaris. 2. If you wanted to, just sit over their planets and bomb them to extinction then colonize. #5. missing vassal war goal. I hope this is fixed because the potential for these systems is great!Stellaris. Else turn them into a tributary if you can't afford to vassalize. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. Warhawg01. It’s kinda pointless. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. You could try to vassalise them. There are a few different ways to create vassals in the game. A vassal or client state can be diplomatically annexed by its overlord through the Annex vassal option. STELLARIS: OVERLORD - Essential Tips for Vassals an…Nov 21, 2023This page was last edited on 7 June 2023, at 11:13. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough)Subscribe to downloadVassals and Tributaries - Exalted Domination [2. Learn more about Stellaris: Overlord DLC here - new Overlord DLC for. Once that has happened you should then be able to choose a specialisation. You don't need the imperial government for the feudal society civic either. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. Vassals Expanded and Reworked. ago. Trouble is War declaration is NOT an event stellaris automatically pauses for by default. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. Base: -50 Empire Population: -23 Relative Power: +22. When an AI becomes your vassal it loses all the bonuses AI's normally get based on difficulty. A vassal has still some use, even if their military support is questionable, e. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. Being a vassal in CK3 can be weaponized, many a player liege has found out the hard way just how vulnerable they can be to a player vassal with a shiny loyalty hook on them. 5 influence. But they can reject renegotiations if they hate you and have the influence it is a pain just keep them loyal and they won't make you waste influence. "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. This is Professor Stellaris and this is your crash course for Stellaris Console Edition Guide to. And you will almost certainly lose that war when a vassal is in a war with their overlord, the vassal passively just generates a ton of warscore without having to do anything. This is separate from the loyalty mechanic. Even if you change 0 infrastructure and pops, re-releasing them will give them all your traditions and techs, and re-set the ascension perks so they can. Which means they cannot even build a single starbase. For the first 50 years, that is decent. EDIT: This is about 1. I prefer conquest. Once within a 60% tech difference you should be able to change their type. If you're going aggressive. A subject is a country which is subordinate to another country (overlord). The AI is just terribly stupid, and without the boosting stats (which, again, are lost once it becomes the vassal of a player), the AI just can't win. You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. -100 for vassaling and -100 for something like war at itself. The opposite is also true. Yes, especially if they are a vassal / tributary they can just ask me for stuff. This video is sponsored by Paradox Interactive. LightsaberMadeOfBees • 4 yr. The extra credits really make that much of a difference. r/Stellaris. Unless we have special perk. Stellaris. Content is available under Attribution-ShareAlike 3. Looking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. I believe you have to vassalize them before the integration. ago. Go to Stellaris r/Stellaris. When releasing a sector as a vassal, what do they inherit from you? In my current playthrough as space Ethiopia (Neo-Askumite Empire), in accordance with the tradition of the መንግሥተ አኵስም , I have been releasing all sectors outside of my core system as vassal/tributary states. Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats). Food is minimal, and getting tributary after tributary can cover your economy for the most part. Their trust increases overtime and when they become lawful you don’t have to be anxious about it any more. Get them to agree to it themselves, or force them to submit with a war. 25% minerals and energy to grow your fleet. Thread starter ruffuska; Start date May 23, 2022; Jump to latest Follow Reply. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . r/Stellaris. You'll basically take colonies and upon ending the war, they turn into a new empire matching your empire ethics. ago. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. rules pretty harsh now: -must have domination tradision. Prospectorium advantage is that they will get bonus on basic, advance and strategic rerources, has chance to find deposit in space and will never be downgrade to protectorate but get nerf on science production. Steps to reproduce the issue. From beginning on I had three neighboring, strong empires. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. I've beaten two of them recently, made one a tributary and the other one my vassal. Name your federation Kow-Tow Federation(or something suitable) if you are a Celestial Empire or Tributary Gang if you are like me. I don't think I had more than 3 corvettes until 15 years in (except when I had to beat the. They have internal autonomy with limited interference from their overlord. Vassals with claims on a Fallen Empire. 0 unless otherwise noted. ago. Now I would like to conquer my third enemy. Last game I was playing, I was the president of a trade federation and a neighboring empire that had associate status wouldn't join my federation due to a -2. min. 0’s pop changes, with an empire growth slowdown as you conquered more pops, slows rather than increases your pop growth as occurred in 2. 8] Subscribe. Since I've won the wars and have a vassal and a tributary now, I'm the biggest empire now (at least in my "neighborhood"). Waging war to make tributary/vassal is impossible. -Vassals donate fleet cap to you, they follow you into any war. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. and I'd like to play up that "Benevolent arrogance" aspect. . After that kick someones ass with a goal for liberating a "Rival" Tributary(Your ethos) or a vassal/protectorate/standart tributary and a "Federation" Tributary. They're a tributary. Actually there IS a perfect answer. 60-100 years in, I'm spreading my glorious color galaxy wide, absorbing any independent empire that likes me, and you bet they'll like me. I don't want to release them into a vassal/tributary. 2. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). Don't build them up and they'll only be 5K strong so they can't help you. In the default galaxy map mode, subjects have the same color as their overlord. Any one of the three get protection. Secret Fealty Does Not Like Subject Type. For protectorates, you actually gain influence, iirc. You both have to be at peace and you have to be rated as superior to another empire before you can make demands to them to get the CB. I was playing a regular game of Stellaris (no mods, Ironman) and thought about declaring war on a nearby empire. Turns out I got 40 systems or so and 3 inhabited planets. There should be a “Create Vassal” button in the bottom left corner. The benefit is that, by vassalizing early, you gain a better reward in the long run as your vassals continue expanding and your time investment in the beginning pays off nicely. yes, you can renegotiate contracts. . Then again I'm running Glavious AI which doesn't seem to improve the AI that much (granted, there are 2 "equivalent" normal empires in 2400 and one of my federation members just quit the. . 8) End that war in such a way that they become your vassal or tributary (if possible, by achieving your war goals, because a status quo may not give you all that you desire). This sucks because I want to name them Duchy of X type names and instead I'll have some dumb Union of X or something like that which does not fit the naming scheme. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. That's all. CryptoCreating vassals is intergral to good tall play atm. I was able to see them initially but at some point they disappeared. What does the L in L-Gate stand for? (Correct answers only) 167. Stellaris Military system needs a rework to make Warfare fun in all stages and with all power discrepancy. -Tributaries provide you with income; they will not follow you into a war; instead, they can engage in diplomacy and claim systems. Tributaries pay another nation for their autonomy. Top posts april. However, having a Hegemony does work better for you for the federation benefits. I have no idea on that. While they do provide you with a buffer as a vassal (since they fight wars with you), their fleets generally aren't great. And there Make the Tributary or Make the Vassal options are. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. I'm currently in the mid-game of Stellaris and building up a pretty big empire. In general though, if your fleet is much stronger it should be enough. This thread is archived. Conquest is better, but vassals are fun for role playing. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. 0 unless otherwise noted. HOWEVER, despite them being superior to me in fleet strength and equivalent in economy and tech they were willing to be my vassal.